War Stories // Vex

The Cabal enter the valley in formation, assuming defensive positions on the four dunes surrounding the network spire as a small team of phalanxes and psions approach the tower of shifting light. Data clusters are accessed, triggering alarms and awaking the minds. Clouds form in a ring around the spire, packets of non-baryonic streams intertwine as red eyes materialize in the smoke. Harpy, goblin, and minotaur units deploy near the data spire. Cabal shields absorb the brunt of the initial onslaught. Overwhelming fire from the Cabal forces positioned on the dunes lay waste to the units sent to intercept.

sim.go(132.024)

Goblin and minotaur units are deployed around the data spire. Cabal shields absorb the brunt of the initial onslaught. The Cabal forces positioned on the dunes engage but are quickly distracted by the arrival of dozens of harpy units materializing outside their defensive ring. The combat becomes muddled, close, as Cabal endure heavy fire from both within and without. Cabal die and units deactivate. As the Cabal lose control of the dunes, harvesters arrive overhead, strafing the harpies. The Cabal guard overwhelm the now outnumbered units.

sim.go(132.025)

As the Cabal lose control of the dunes, harvesters arrive overhead. Minotaur units engaged with the infiltration team break from combat to fire along the harvester’s predetermined trajectory. One of two Cabal dropships sustains significant damage, falling from the sky before it’s able to fire a single rocket. The second dropship strafes the harpy units before breaking away. Harpies utilize high ground to lay heavy fire on remaining Cabal forces, tightly grouped around the data spire. The harvester returns, dropping additional Cabal forces into the fray, joined by a small number of soldiers staggering from the wreckage of the downed harvester. A val shouts commands as he touches down, arranging the scattered forces into formation. As shields absorb volley after volley of energy rounds, Cabal slug throwers overpower the harpy and goblin units in their steady march forward. Minotaur units are eventually overcome.

sim.go(132.026)

The harvester returns, dropping additional Cabal forces into the fray. A val touches down into the sand and begins to shout commands, only to be silenced by a high-velocity particle jet through its helmet. Minotaur units level torch rifles at the wreckage of the initial harvester, destroying it and any survivors. Remaining Cabal forces are scattered and disorganized, fighting in pockets for survival. Harpy units on the dunes pick off any survivors from the high ground. Minotaur and goblin units lay down heavy, incessant fire on Cabal troops surrounding the data spire. As one phalanx falls to a line rifle round, the entire shield wall crumbles. Over the next 126 seconds, minotaur units advance until all Cabal forces are eliminated and data spire is secured. Unexpected blasts erupt among the units, tearing through their ranks. A hail of limb attachments and various circuitry clatter to the ground as two siege tanks roll over the dune.

sim.go(132.027)

All remaining units converge on the dune, ignoring the sparse Cabal infantry to fire at the incoming Cabal siege tanks. Damage is nominal, weaponry quickly proves inefficient. Shell fire eliminates all units. A hail of limb attachments and various circuitry clatter to the ground as two siege tanks roll over the dune.

sim.revert(132.026.01)

The harvester returns, dropping additional Cabal forces into the fray. A val touches down into the sand and begins to shout commands, only to be silenced by a high-velocity particle jet through its helmet. Minotaur units level torch rifles at the wreckage of the initial harvester, destroying it and any survivors. Remaining Cabal forces are scattered and disorganized, fighting in pockets for survival. Harpy units on the dunes pick off any survivors while minotaur and goblin units disperse, no unit closer than 20 yards to another. Explosions tear away at the harpy ranks. Two siege tanks roll over the dune, immediately coming under fire by torch hammers and slap rifles. Heavy shells tear into single units, the explosions ineffective against widely separated units. The tanks endure heavy fire for a prolonged period but their armor brushes the energy rounds aside. After 238 seconds, the tanks roll towards the data spire unopposed, crushing the last minotaur beneath their treads.

sim.conclusion return

//simulation reversions non-viable//simulation chain results in failure//

RECORD sim(132)

PURGE sim(132)

setsim.active(new) sim.go(133.001)

The Cabal enter the valley in formation, assuming defensive positions on the four dunes surrounding the network spire. Data clusters are accessed, triggering alarms, and awaking the minds. Clouds form in a ring around the spire, packets of non-baryonic streams intertwine as red eyes materialize in the smoke. Cabal shields absorb the brunt of the initial onslaught. The Cabal forces positioned on the dunes point, shouting confused orders as dozens of harpies rush them from outside their defensive ring. The combat becomes muddled, close, as Cabal endure heavy fire from both within and without. Cabal die and units deactivate. As harpy units claim the dunes, harvesters arrive overhead. Minotaur units inside the Cabal circle break from combat to fire along the harvester’s predetermined trajectory. One of two Cabal dropships sustains significant damage, falling from the sky before it’s able to open fire. The second strafes the harpy units before breaking away. Harpies utilize high ground to lay heavy fire on remaining Cabal forces, tightly grouped around the data spire. The harvester returns, dropping additional Cabal forces into the fray. A val touches down into the sand and begins to shout orders, only to be silenced by a high-velocity particle jet through its helmet. Minotaur units level torch rifles at the wreckage of the initial harvester, destroying it and any survivors. Remaining Cabal forces are scattered and disorganized, fighting in pockets for survival. Harpy units on the dunes pick off any survivors from the initial defensive positions. Minotaur and goblin units lay down heavy, incessant fire on Cabal troops surrounding the data spire. As one phalanx falls to a line rifle shot, the entire shield wall crumbles. Over the next 126 seconds, minotaur units progress until remaining Cabal forces are eliminated and data spire is secured. Cabal siege tanks en route to data spire are intercepted by cyclops defensive units positioned over canyon entrance. Tanks are destroyed 1.2km from the data spire.



sim.results(133.001) check

unit.loss(39)

(acceptable)

data.breach(nil)

(optimal)

process.time(0.000000000039s)

(optimal)

energy.expenditure(9.45×1032 eV)

(acceptable)

sim.results(133.001) return acceptable

end

execute.sim(133.001)

Leave a Reply

Your email address will not be published. Required fields are marked *