Stop Saying the PK Triple Bleed Does 36 Damage; Each Stab Does 2 More Damage (and other data)

That's 42, people. Stop being stupid and spreading misinformation.

This post isn't about it being OP, but please get your facts straight. Hopefully some of you will upvote this since apparently no one has this right.

  • 1 Stab = 2 + 15b = 17 Damage

  • 2 Stabs = 2 + 12b + 17 = 31 Damage

  • 3 Stabs = 2 + 9b + 31 = 42 Damage

  • 2 Stabs + Wallbang Heavy = 31 + 33 = 64 Damage


  • 2 Stabs + Wallbang Top Dash H, Light (bleed) Combo = 31 + 20 + 15 + 15b = 81 Damage

  • L, L, H (cancel or dodge combo), L (bleed) Combo = 17 + 15 + (0 or 20) + 15 + 15b = 62-82 Damage

  • Total of These 2 = 81 + 82 = 163 Damage = Dead anything. Can be done in one stamina bar.


Mixups and other combos:

  • Zone can and should be feinted after first swing

  • Dodge H = 20 Damage and costs the same amount of stamina as H.

  • All H can be feinted or canceled into lights for 15 + 15b damage if hit

  • Back dodge is extremely far, and can be used to recover stamina

  • Attempting to dodge after being parried accelerates recovery

  • Dodging out of being thrown while exhausted prevents knockdown

HP Values for Heroes (source, includes damage tables)

  • 120 HP – Peacekeeper, Berserker, Orochi, Valkyrie, and Nobushi

  • 125 HP – Kensei

  • 130 HP – Warden

  • 140 HP – Warlord, Conqueror, Raider

  • 150 HP – Lawbringer

  • 160 HP – Shugoki, Peacekeeper w/ Thick Skin (-25% Damage, Regens to 33.33 Effective HP)

  • 175 HP – Warlord w/ Tough as Nails (+35 HP)

  • 187 HP – Warlord w/ Flesh Wound (see Thick Skin)

  • 234 – Warlord w/ Tough as Nails AND Flesh Wound And People Say Conq Is Tanky lmao

Edit: Messed up my math for Thick Skin and Flesh Wound. It's more extreme than I thought.

Edit 2: Added more combos because I like losing.

Edit 3: I find it odd that the closer this gets to the front page, the more downvotes this accumulates.

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