Stats calculation explained

He exiles,

Most of the stats are already clear for us, but some were still vague(strength & acc).

After a lot of testing on green black widow spiders(197 hp) all the stats seems clear.

Here is how each stat can be calculated

Strength(Melee Damage)

weapon dmg + (weapon dmg * (points in strength / 100)) = melee dmg

example with a stone sword (30 dmg) and 10 strength points

30 + (30 * (10/100)) = 33 melee dmg

Agility(Defense)

armour defense + (points in agility) = defense

example with full light armour and 10 def points

23 + 10 = 33 defense

Vitality(HP)

base health + 12 * points in Vitality = HP

example with 10 Vitality points

200 + 12 * 10 = 320 HP

Acc(Range Damage)

range dmg = bow dmg + arrow dmg = range dmg

range dmg + (range dmg * (points in accuracy/ 100)) = range dmg

example with a hunting bow (22 dmg) and flinthead arrows (16dmg) and 10 Accuracy points

22 + 16 = 38

38 + (38 * (10/100)) = 41.8 range damage

Grit(Stamina)

base stamina + 3 * points in Grit = Stamina

example with 10 Grit points

100 + 3 * 10 = 130 Stamina

Encumbrance

base encumbrance + 7 * points in Encumbrance = Encumbrance

example with 10 Encumbrance points

70 + 7 * 10 = 140 Encumbrance

Survival

water base rate = 5 points p/m — food base rate = 3.5 points p/m

water base rate – (0.08 * survival points) = water metabolize rate

food base rate – (0.056 * survival points) = food metabolize rate

example with 25 survival points

5 – (0.08 * 20) = 3 water points p/m

3.5 – (0.056 * 20) = 2.1 food points p/m

.

hope this helps with deciding if you want to become an range attack or melee attack.

highest melee weapon: 76 dmg

highest range weapon combo: 63

Greetings

Ola

edit: added the water and food rates

Leave a Reply

Your email address will not be published. Required fields are marked *