My brother and I wanted to test some damage numbers as well, so we stood in front of each other and started swinging. We tested
|Iron 2h mace||0 Str||25 Str||50 str|
|Iron 2h spear||0 Str||25 Str||50 str|
|Bare Hands||0 Str||25 Str||50 str|
|1h Mace||0 Str||25 Str||50 str|
|1h Sword||0 Str||25 Str||50 str|
Taking the 0 str values for dmg, I tried to figure how much mitigation was occuring due to armor. The reduction varied by weapon.
|50 AC||100 AC|
** next is pure conjecture **
After looking at those numbers I tried to find an equation that would predict the values given for dmg w/ str. The closes equation I could come up with was
(Wep dmg * (1- Dmg reduction by armor)) * (1+(Wep dmg * .015))
This equation reads. Each pt of str increases your dmg after mitigated by armor by 1.5% . After plugging that into the spreadsheet I had created, It predicted the 25 and 50 str dmg values w/in 1 whole integer.
I know the information here differs from some of the other information coming into this sub. I don't know who is right, I just wanted to put my findings out there.