Swing Chain: N/A
Pros: High Attack Speed, Strong Boxing Potential
Appearance: Hunahpu appears in Smite as a tall man, about the height of Hou Yi. Hunahpu is very lean. He has dark skin, and hair tied into a ponytail behind him. He is shirtless, and has various designs of suns painted into his skin in yellow paint. He has black dots placed on his forehead, and the back of his hands. He is wearing a loincloth and a protective girdle thing. He is barefoot. His right arm has a jagged, glowing yellow scar around his shoulder. There is also a similar scar around his neck. When he auto attacks, this arm completely dissolves into a mass of light, that fires out orbs of sunlight. There is an ulama ball strapped to his back. His blowgun is by his side. Hunahpu has a very jovial tone and personality, with a deep voice.
Some aspects of the design were influenced by /u/vonBoomslang and his Warrior concept of Hunahpu, which can be found here.
Health: 450 (+77)
Mana: 225 (+40)
Attack Speed: .98 (+1.7%)
Basic Attack Damage: 39 (+2.7)
Physical Protections: 12 (+2.7)
Magical Protections: 30 (+1)
HP5: 8 (+.69)
MP5: 4.6 (+.4)
Passive Ability: Poison Tipped Darts
After using an ability, Hunahpu will make his next auto attack within four seconds with his blowgun, firing a poisonous dart. This dart will plunge itself into the first enemy hit, inflicting them with the debilitating poison. They will deal 10% less damage and attack 10% slower for three seconds. Repeated uses on the same target will refresh the duration.
1st Ability: Brilliant Blast
Hunahpu releases a blast of sunlight from his arm, dealing 80/135/190/245/300 (85% physical scaling) damage to the first enemy hit in a 45 unit line. This will also blind them for .5 seconds. Costs 60/65/70/75/80 mana. Cooldown of 13 seconds.
2nd Ability: Score!
Hunahpu kicks his ulama ball with incredible force, causing it to fly to a 12 unit area within 40 units. Enemies struck by the ulama ball will take 60/90/120/150/180 (70% physical scaling) damage and Hunahpu will gain 10/15/20/25/30% movement speed for a base two seconds, gaining an additional second for every enemy hit. Costs 70 mana. Cooldown of 15 seconds.
3rd Ability: Sun’s Light
Hunahpu imbues himself with the power of the sun, gaining 10/20/30/40/50% attack speed and 20% critical strike chance. If he critically strikes during this ability, he will release a burst of light from his body, knocking back enemies within 20 units. Costs 80 mana. Cooldown of 16 seconds.
Ultimate Ability: Solar Strike
Hunahpu raises his right hand hand to the sky, and intensifies the sun, granting him and his allies vision of the enemy team for two seconds. While his hand is raised, Hunahpu is charging up, silencing and disarming himself for the duration. After the duration, his arm is further imbued with the sun’s strength, granting him an additional 10/15/20/25/30% in hand scaling and 10 additional range on his auto attacks for four seconds. Costs 100 mana. Cooldown of 90 seconds.