Daily Card Discussion March 14 2017: Executioner


"He throws his axe like a boomerang, striking all enemies on the way out AND back. It's a miracle he doesn't lose his arm."

Hit Speed Speed Deploy Time Range Target Cost Count Rarity
2.4 Sec Medium 1 Sec 4.5 Air & Ground 5 1 Epic
  • The Executioner is unlocked from the Jungle Arena (Arena 9).
  • He is an area damage, ranged troop with high hitpoints and moderate damage. He throws his axe in a straight line; it will then fly back to him, dealing its damage twice.
  • An Executioner card costs 5 Elixir to deploy.
Level Hitpoints Area Damage Damage per second
1 760 100 x2 41 x2
2 836 110 x2 45 x2
3 919 121 x2 50 x2
4 1,010 133 x2 55 x2
5 1,109 146 x2 60 x2
6 1,216 160 x2 66 x2
7 1,337 176 x2 73 x2
8 1,466 193 x2 82 x2

Bonus Art by RadicalRosh

Balance History:

  • The Executioner was added to the game on 27/1/17.
  • On 13/2/17, a Balance Update decreased the damage of the Executioner by 6%, the range to 4.5 (from 5), and the axe hit radius by 10% (from 1 tile to 0.9 tiles).
    This update also fixed some glitches where the Executioner's axe would hit enemies behind him, would do damage in front of him when the axe was at its farther and cause a small stun when it hit enemies.
  • On 13/3/17, the March 2017 Update increased the axe hit radius by 11% (from 0.9 tiles to 1 tile).
    This update also changed the artwork of the card.

Some discussion points:

  • What do you like about the Executioner?
  • What do you dislike about him?
  • What cards work well with the Executioner?
  • When should you play him?

<= See a list of all previous posts | Tomorrow's Post: TBD

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