Current state of ranged weapons.

First of all, I wanted to congratz the devs for making this EA particularly alive. I almost dumped 40 hours into this game, and I'm asking for more, so good job 😉

Now, I wanted to share my 2 cents on the current state of ranged weapons. As a game designer myself, I can think of a few things that would greatly improve the use of ranged weapons, because let's be honest, the current user experience about them is atrocious.

  • Most important thing : we NEED an audio and/or visual feedback that we actually hit the target. There's nothing more frustrating that shooting an arrow, and having no idea if we actually hit or missed.

  • We need to see the projectile we're shooting. Currently, you can barely see your arrow/bolt, and you have no idea where it's going.

  • The crosshair is absolutely counter-intuitive. Make it simpler, like a cross or an X. Also, the "scoping" with the right click is a bit odd, too slow and not very responding.

  • Finally, the arrow drop is way, WAY too strong. Makes hitting a target that's 30 meters away a real joke.

Those few things would greatly improve the user experience, because right now I stay away as far as possible from the ranged weapons: they're completely unpractical.

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