Count of all collectibles before Age of Triumph

TL;DR: If you want to complete the Collections page, you don't need to collect every item. In fact, you can be missing a large portion of each type of collectible and still complete the node for that collectible type.

 

 

When the Age of Triumph reveal was presented, I panicked a little bit with regard to the Collections page. At first, I thought I might have to collect everything (as I didn't watch the live stream). While I have done my best to collect as many emblems, shaders, ships, and sparrows as possible, I am still missing some (mostly Trials of Osiris stuff, the Nanophoenix, and some Eververse stuff). Then, someone pointed out in a comment on the megathread that it is actually just a certain number of collectable items that need to be acquired, not everything. This was further reinforced by the summaries that came out after the livestream had finished.

So, for the collectors amongst us who have not quite collected everything, I figured I would go through the list of collectibles and count them up. After all, when you have collected so many things, it becomes easier to count what you don't have than what you do have. Also, I was kind of curious about the rough proportion of items we would need to collect, as well as seeing how many items can no longer be collected.

I do want to point out another post someone created with a checklist of the numbers we know so far. I have stolen borrowed the numbers from this list and from the previous comment and reused them below for how many of each type of collectible you need.

Before getting into the numbers, I must point out the full lists of all collectibles that have been compiled so far:

 

Here is the count of how many items you need to get for the record book, and how many items there are:

  • Life is Fleeting: 75/107 ships
  • Slings and Sparrows: 35(?)/81 sparrows
  • Made in the Shade: 100/126 shaders
  • Flying Colors: 125(?)/214 emblems
  • Outlandish Arms: 55/77(?) exotic weapons or 55/53 (plus an unknown number for Age of Triumph)
  • Outlandish Dress: 49/102(?) or 49/66(?) exotic armor
  • Quaint and Curious: 5000/5545 or 5000/5505 Grimoire Score

 

 

A more in-depth breakdown so that you know how I arrived at these numbers. Note: I have not factored in any new collectibles that will be coming with the Age of Triumph.

Life is Fleeting: 75/107 ships

  • Taken King (5 ships, including Vienna Singer)
  • House of wolves (7 ships)
  • Factions (9 ships)
  • Strike (12 ships)
  • Crucible (18 ships, including 1 Trials of Osiris ship)
  • Raid (6 ships, including the mythical Nanophoenix ヽಠ▃ಠノ )
  • Treasure (9 ships)
  • Vendor (36 ships)
  • Promotional (1 ship)
    • Arcadia Class Jumpship, the starter ship
  • Eververse Trading Company (2 ships)
  • Rise of Iron (2 ships)

 

Slings and Sparrows: 35(?)/81 sparrows

  • SRL (9 sparrows)
    • 6 can be purchased with silver dust (can still be aquired)
    • 3 from SRL quest/record book rewards, one of which was PS4 only (can no longer be aquired unless you stil have the quests)
  • Crucible (3 sparrows)
  • Raid (2 sparrows)
  • Basic (10 sparrows)
  • Vanguard (3 sparrows)
  • Upgraded (24 sparrows)
  • Promotional (8 sparrows)
    • 3 from pre-order or playing during a certain time (can no longer be aquired)
    • 3 from quests (can still be aquired)
    • EV-34 Vector Infinite, from Refer-A-Friend Questline (can still be aquired)
    • S-41 Poison Apple, from SRL quest (can no longer be aquired unless you still have the quest)
  • Eververse (12 sparrows)
    • 10 from Dawning Treasure (can still be aquired)
    • Gjallarwing, from silver dust (can still be aquired)
    • EV-53 Glimmergold, from collecting a full set of The Dawning Armor (can still be aquired)
  • The Taken King (1 sparrow)
  • Rise of Iron (9 sparrows, including 1 Trials of Osiris sparrow)

 

Made in the Shade: 100/126 shaders

  • The Taken King (16 shaders)
  • House of Wolves (12 shaders, including 3 Trials of Osiris)
  • The Dark Below (3 shaders)
  • Factions (12 shaders)
  • Activities (22 shaders)
  • SRL (14 shaders)
  • Raid (8 shaders)
  • Vendor (15 shaders)
  • Promotional (10 shaders)
    • 2 from redemption codes (can still be aquired)
    • SUROS Minimalist, which was a TTK preorder bonus but now everyone has it (can still be aquired)
    • The Old Guard, given to Year 1 veterans (can no longer be aquired)
    • 3 from Collectors Edition of The Taken King (requires money)
    • Infinite Link, from Refer-A-Friend Questline (can still be aquired)
    • Blacksmith (requires a rare code)
    • Prayer of Nepal, from donating during the Nepal Aid event (can no longer be aquired)
  • Holiday (10 shaders)
  • Rise of Iron (3 shaders, 1 from Trials of Osiris)

 

Flying Colors: 125(?)/214 emblems (maybe 150/214, it is hard to tell)

  • Class Starter (9 emblems)
  • Class (6 emblems)
  • Community (6 emblems) (Note: I do not have any of these, so I am mostly guessing about what is under this category)
    • 5 from the Bungie forums before they wre moved (can no longer be aquired)
    • Mentor's Badge, from becomming a mentor (probably can still get this?)
  • Vendor (58 emblems)
  • Factions (18 emblems)
  • Crucible (6 emblems)
  • SRL (6 emblems)
  • Raid (11 emblems)
  • The Dark Below (4 emblems)
  • House of Wolves (9 emblems)
  • The Taken King (23 emblems)
  • Promotional (39 emblems)
    • 11 from redemption codes (can still be aquired)
    • SUROS Fire, which was a TTK preorder bonus but now everyone has it (can still be aquired)
    • Vanguard Honor, which was a Destiny pre-order bonus that might have been given to everyone during a certain time period (can no longer be aquired)
    • Be Brave, given to Year 1 veterans (can no longer be aquired)
    • Laurea Prima, from Year 1 Moments of Triumph (can no longer be aquired)
    • 3 from buying collectible pins from the Bungie Store (requires money, not currently available but might come back)
    • 3 from buying soundtracks (requires money, still available)
    • 5 from limited time sale, promotion, or donation (can no longer be aquired)
    • Inner Circle, from the original limited edition of Destiny (can no longer be aquired)
    • Inner Chamber, from playing four of the last six games developed by Bungie (can no longer be aquired)
    • 4 from playing during a certain time frame (can no longer be aquired)
    • From Here, The Stars, from subscribing the Bungie mailing list (can still be aquired)
    • Sign of the Infinite, from Refer-A-Friend Questline (can still be aquired)
    • Can't Stop the Signal, from streaming for 77 hours (can still be aquired)
    • Sign of Containment, from being featured on the Moview of the Week (can still be aquired)
    • Sign of Opposing Will, from defeating Bungie in a Crucible Match (can still be aquired)
    • Song of the Spheres, from participating in the Alpha Lupi experience (can no longer be aquired)
    • Union of Light (requires a rare code)
  • Holiday (4 emblems)
  • Rise of Iron (6 emblems)
  • Trials of Osiris (9 emblems, some of which can no longer be aquired)

 

Outlandish Arms: 55/77(?) exotic weapons or 55/53 (plus an unknown number for Age of Triumph)

I'm not quite sure if having the year 1 version and the year 2 version of a weapon will count twice. If it does count twice, the current total is 77. If it only counts once, then it would be 50 plus Vex Mythoclast, Necrochasm, and Pocket Infinity, for a total of 53 unique weapons. It is also possible that there will be new year 2 weapons introduced by the Age of Triumph update.

  • Year 1 Primary (11 weapons)
  • Year 1 Special (11 weapons)
  • Year 1 Heavy (5 weapons)
  • Year 2 Primary (20 weapons)
  • Year 2 Special (16 weapons)
  • Year 2 Heavy (14 weapons)
  • Above figures do not count year 2 versions of Vex Mythoclast, Necrochasm, or Pocket Infinity, which currently only have year 1 versions.

 

Outlandish Dress: 49/102(?) or 49/66(?) exotic armor

I'm not quite sure if having the year 1 version and the year 2 version of a piece of armor will count twice. If it does not count, then

  • Hunter (34, or 22 for Year 2)
    • Year 1 Helmets (5)
    • Year 1 Gauntets (3)
    • Year 1 Body Armor (2)
    • Year 1 Boots (2)
    • Year 2 Helmets (7)
    • Year 2 Gauntets (5)
    • Year 2 Body Armor (3)
    • Year 2 Boots (3)
    • Year 2 Class Items (4, including 1 from Collector's Edition of The Taken King)
  • Titan (34, or 22 for Year 2)
    • Year 1 Helmets (5)
    • Year 1 Gauntets (3)
    • Year 1 Body Armor (2)
    • Year 1 Boots (2)
    • Year 2 Helmets (7)
    • Year 2 Gauntets (5)
    • Year 2 Body Armor (3)
    • Year 2 Boots (3)
    • Year 2 Class Items (4, including 1 from Collector's Edition of The Taken King)
  • Warlock (34, or 22 for Year 2)
    • Year 1 Helmets (5)
    • Year 1 Gauntets (3)
    • Year 1 Body Armor (4)
    • Year 1 Boots (0)
    • Year 2 Helmets (7)
    • Year 2 Gauntets (5)
    • Year 2 Body Armor (5)
    • Year 2 Boots (1)
    • Year 2 Class Items (4, including 1 from Collector's Edition of The Taken King)

 

Quaint and Curious: 5000/5545 or 5000/5505 Grimoire Score

PS4 max Grimoire score is 5545, and Xbox One max Grimoire score is 5505 (including the hidden ghost in Echo Chamber that you can technically get)

 

So, as you can see, without even counting the additional collectibles that will be added as a part of the Age of Triumph update, the collectibles page is achievable even without having to collect everything. There will be a very healthy margin of stuff that you can skip collecting and still get full credit for the Collections page. For ships, you only need about 75% of the ships. For Sparrows, you only need about half of them (so you don't even need to get any of the SRL sparrows). For Shaders, you need about 80%. For Emblems, you need about 60%-70%, though there are a large number of limited shaders that are no longer available or were tied to purchases. Of course, Age of Triump is going to be adding A LOT of emblems, so this won't be a problem. With exotic armor or weapons, it is a bit harder to know much you can collect, as it isn't clear if Year 1 and Year 2 versions of the exotics count separately. Exotic weapons might be a bit difficult if year 1 and year 2 versions of the same weapon does not count twice, though we do know that the Vex Mythoclast and Necrochasm are coming back, with a couple more possibly coming. Grimoire shouldn't be that hard to achieve, especially given that we'll probably get more Grimoire in the update.

So, relax. If you have been collecting aggressively so far, you will probably be fine.

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